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Behavior Change: A Tactic Report from iDE
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Re: Behavior Change: A Tactic Report from iDE
Dear Koch,
Krischan has a point. It is more like a brochure than a report. With your wonderful background experience in advertising world, you can produce a more detailed, down-to-earth publication on behavior change. In the context of developing countries, like Pakistan, such an publication is desperately needed.
Regards,
F H Mughal
Krischan has a point. It is more like a brochure than a report. With your wonderful background experience in advertising world, you can produce a more detailed, down-to-earth publication on behavior change. In the context of developing countries, like Pakistan, such an publication is desperately needed.
Regards,
F H Mughal
F H Mughal (Mr.)
Karachi, Pakistan
Karachi, Pakistan
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Thanks for posting this (although I am not sure if I like the term "tactics" in this context...).
Is there a more comprehensive publication on those 17 triggers and more details on the games which would allow replicating them? The 'report' you linked to seems more like a brochure
Is there a more comprehensive publication on those 17 triggers and more details on the games which would allow replicating them? The 'report' you linked to seems more like a brochure
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- I recently joined iDE from the advertising world. I have helped shape social marketing campaigns, build brands, and craft communication strategies. I apply my background in advertising, design and communications to promote iDE's Global WASH Initiative.
Behavior Change: A Tactic Report from iDE
Behavior Change Grounded in User Insights: Putting the Puzzle Together.
In this publication, we share our experience with a one-year pilot on behavior change, and outline our key takeaways for building an effective campaign. A handful of social games, the core of the behavior change program we developed, are shown and explained in this report.
www.ideorg.org/OurStory/Publications/iDE_Behavior%20Change.pdf
In this publication, we share our experience with a one-year pilot on behavior change, and outline our key takeaways for building an effective campaign. A handful of social games, the core of the behavior change program we developed, are shown and explained in this report.
www.ideorg.org/OurStory/Publications/iDE_Behavior%20Change.pdf
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